
Houdini - 3D modeling, animation, VFX, look development, lighting …
Houdini is a 3D procedural software for modeling, rigging, animation, VFX, look development, lighting and rendering in film, TV, advertising and video game pipelines.
HOUDINI DOCUMENTATION - SideFX
HOUDINI DOCUMENTATION When you install Houdini, you also install online help that includes documentation and a library of example files which are used to illustrate key tools and techniques. If …
Getting Started | Learning Houdini Learning Path | SideFX
GETTING STARTED As a creator of 3D animation and VFX for Film, TV, Video Games and VR, you need a combination of technical and creative skills. Houdini is perfect for bringing these worlds …
CORE FEATURES - SideFX
Houdini Core delivers a powerful and accessible 3D animation experience to CG artists creating feature films, commercials or video games. With its procedural node-based workflow, Houdini Core is ideal …
Tutorials | SideFX
Houdini in Production | Take your Learning to the Next Level While tutorials can lay a foundation of knowledge, understanding how industry professionals use Houdini can make a big difference in your …
Houdini Apprentice - Try | SideFX
Houdini Apprentice is a free version of Houdini FX which can be used by students, artists and hobbyists to create personal non-commercial projects. With Houdini Apprentice, you have access to virtually all …
COMPARE - SideFX
COMPARE Houdini products are available for studios, indies, schools and students. The following chart provides a comparison of the feature sets found in each of these products.
Houdini Apprentice - SideFX
Houdini Apprentice is a free version of Houdini FX which can be used by students, artists and hobbyists to create personal non-commercial projects. With Houdini Apprentice, you have access to virtually all …
Learning Paths | SideFX
Learning Houdini Take your first steps into the world of Houdini's procedural node-based workflow
HOUDINI INDIE - SideFX
Houdini Indie provides you with a procedural pipeline-in-a-box where all the steps needed to set up a shot are represented by networks of nodes. These nodes can be maintained deep into production …